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  #1  
Old 09-24-2007, 05:54 PM
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Default How to add skins for dummies

Tired of the posts over and over asking how to add skins.

You have 2 files to configure zombie mod to tell it how to use the new skins. These are:

cfg/zombiemod/downloads.cfg
cfg/zombiemod/models.cfg

The models you downloaded will be in this format:

materials/models/player/[authorname]/[modelname]/**materialfiles**
models/player/[authorname]/[modelname]/**modelfiles**

If they aren't in this format then the modeler was a clown.
Some modelers are nice and will make the downloads.cfg and models.cfg for you, and place it somewhere in the zip file.
But these are useless for what you want to do.

1) Telling zombie mod where to download the files from to the client.

Browse in the zip to this location (obviously replacing the author name and model name respectively)
materials/models/player/[authorname]/[modelname]/

Copy this path and paste it into a new notepad file, and copy/paste it a few times E.g
Code:
materials/models/player/icepick66/vampire/ materials/models/player/icepick66/vampire/ materials/models/player/icepick66/vampire/ materials/models/player/icepick66/vampire/
Make sure they are forward slashes

In the zip file you will see a number of files, depending on the complexity of the model.
What you need to do is copy the name of each file in there and add the name onto the end of the model line
E.g
Code:
materials/models/player/icepick66/vampire/model1.vmt materials/models/player/icepick66/vampire/model1.vtf materials/models/player/icepick66/vampire/model1_head.vmt materials/models/player/icepick66/vampire/model1_head.vtf
That's the materials done, lets do the model parts
Browse to this folder in the .zip (Not in the materials folder!)
models/player/[authorname]/[modelname]/

Then with the notepad document you have open paste the file path like above (it should be the same without the materials bit) Paste it 7 times.
E.g
Code:
models/player/icepick66/vampire/ models/player/icepick66/vampire/ models/player/icepick66/vampire/ models/player/icepick66/vampire/ models/player/icepick66/vampire/ models/player/icepick66/vampire/ models/player/icepick66/vampire/
Now copy and paste each file name on the end of each line:
E.G.
Code:
models/player/icepick66/vampire/model1.mdl models/player/icepick66/vampire/model1.phy models/player/icepick66/vampire/model1.sw.vtx models/player/icepick66/vampire/model1.dx90.vtx models/player/icepick66/vampire/model1.dx80.vtx models/player/icepick66/vampire/model1.xbox.vtx models/player/icepick66/vampire/model1.vvd
Note: The extensions will always be the same, but the file names will be different!

Now that's done, we need to select our entire file, copy it.
Then open:
cfg/zombiemod/downloads.cfg
Browse to the bottom of that file, then paste the new lines in.

Now clients can download your new models!

But we need to tell zombie mod to use it as a actual zombie.

2) Adding the model to zombie mods model list.

Open: cfg/zombiemod/models.cfg

Then you need to copy the .mdl location from your other notepad document so:
Code:
models/player/icepick66/vampire/model1.mdl
And paste it into the models.cfg file for zombie mod.
and delete the .mdl extension, so your left with:

Code:
... models/player/icepick66/vampire/model1
(As usual the ... means the models before, don't actually type ... in the cfg file, unless you want to break zombie mod!)

That it done, just need to drag and drop all the files in the zip to your server, so your models end up where they are in the cfg files. And reboot the server, and enjoy

Sounds like a lot I know, but its really really simple once you got the hang of it.
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Last edited by MoOnLiGht : 10-18-2008 at 10:55 PM.
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  #2  
Old 09-24-2007, 06:03 PM
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Crazyvirus Crazyvirus is offline
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may i add to this?
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Check out my web site www.undead-mafia.com
Creator of zm_breakable_teeter_totter, zm_crazys_facility and numerous de_maps. Coming soon
zm_evac and de_atrocity
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  #3  
Old 09-24-2007, 06:09 PM
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sure

(bla bal blablalblab post size limit)
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  #4  
Old 09-26-2007, 07:53 PM
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and i uploaded all, but its not working, can you help me?

bone is working, but alien isn't working
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  #5  
Old 09-26-2007, 11:56 PM
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It's Not Working Did I Do It Wrong???


materials/models/player/zh/Zombie_Classic_sheet.vmt
materials/models/player/zh/corpse1.vmt
materials/models/player/zh/Charple1_sheet.vmt
// guerilla_zombie
materials\models\player\ics\zombieguerilla\t_gueri lla.vmt
materials\models\player\ics\zombieguerilla\t_gueri lla.vtf
models\player\ics\zombieguerilla\t_guerilla.dx80.v tx
models\player\ics\zombieguerilla\t_guerilla.dx90.v tx
models\player\ics\zombieguerilla\t_guerilla.mdl
models\player\ics\zombieguerilla\t_guerilla.phy
models\player\ics\zombieguerilla\t_guerilla.sw.vtx
models\player\ics\zombieguerilla\t_guerilla.vv
// guerilla_zombie_z
materials\models\player\ics\t_guerilla_z\t_guerill a.vmt
materials\models\player\ics\t_guerilla_z\t_guerill a_normal.vtf
materials\models\player\ics\t_guerilla_z\t_guerill a.vtf
models\player\ics\t_guerilla_z\t_guerilla.dx80.vtx
models\player\ics\t_guerilla_z\t_guerilla.dx90.vtx
models\player\ics\t_guerilla_z\t_guerilla.mdl
models\player\ics\t_guerilla_z\t_guerilla.phy
models\player\ics\t_guerilla_z\t_guerilla.sw.vtx
models\player\ics\t_guerilla_z\t_guerilla.vvd

//hellknight_red
materials/models/player/ics/hellknight_red/estuche.vmt
materials/models/player/ics/hellknight_red/estuche.vtf
materials/models/player/ics/hellknight_red/hellknight.vmt
materials/models/player/ics/hellknight_red/hellknight.vtf
materials/models/player/ics/hellknight_red/hellknight_normal.vtf
models/player/ics/hellknight_red/t_guerilla.dx80.vtx
models/player/ics/hellknight_red/t_guerilla.mdl
models/player/ics/hellknight_red/t_guerilla.dx90.vtx
models/player/ics/hellknight_red/t_guerilla.phy
models/player/ics/hellknight_red/t_guerilla.sw.vtx
models/player/ics/hellknight_red/t_guerilla.vvd

//predator
models/player/ics/predator_rawr/t_leet.dx80.vtx
models/player/ics/predator_rawr/t_leet.dx90.vtx
models/player/ics/predator_rawr/t_leet.mdl
models/player/ics/predator_rawr/t_leet.phy
models/player/ics/predator_rawr/t_leet.sw.vtx
models/player/ics/predator_rawr/t_leet.vvd
materials/models/player/ics/predator/ct_gign.vmt
materials/models/player/ics/predator/devices.vmt
materials/models/player/ics/predator/devices.vtf
materials/models/player/ics/predator/devices_norm.vtf
materials/models/player/ics/predator/limbs.vmt
materials/models/player/ics/predator/limbs.vtf
materials/models/player/ics/predator/limbs_norm.vtf
materials/models/player/ics/predator/torso.vmt
materials/models/player/ics/predator/torso.vtf
materials/models/player/ics/predator/torso_norm.vtf

//zombieclown
models/player/ics/zombieclown_v2/terror.dx80.vtx
models/player/ics/zombieclown_v2/terror.dx90.vtx
models/player/ics/zombieclown_v2/terror.mdl
models/player/ics/zombieclown_v2/terror.phy
models/player/ics/zombieclown_v2/terror.sw.vtx
models/player/ics/zombieclown_v2/terror.vvd
materials/models/player/ics/zombieclown_v2/t_phoenix.vmt
materials/models/player/ics/zombieclown_v2/t_phoenix.vtf
materials/models/player/ics/zombieclown_v2/t_phoenix_normal.vmt
materials/models/player/ics/zombieclown_v2/t_phoenix_normal.vtf
//zombieice
materials/models/player/ics/zombieice/t_arctic.vtf
materials/models/player/ics/zombieice/t_arctic.vmt
models/player/ics/zombieice/t_arctic.dx80.vtx
models/player/ics/zombieice/t_arctic.dx90.vtx
models/player/ics/zombieice/t_arctic.mdl
models/player/ics/zombieice/t_arctic.phy
models/player/ics/zombieice/t_arctic.sw.vtx
models/player/ics/zombieice/t_arctic.vvd
//zombielunatic
models/player/ics/zombielunatic/urban.dx90.vtx
models/player/ics/zombielunatic/urban.mdl
models/player/ics/zombielunatic/urban.phy
models/player/ics/zombielunatic/urban.sw.vtx
models/player/ics/zombielunatic/urban.vvd
models/player/ics/zombielunatic/urban.dx80.vtx
materials/models/player/ics/zombielunatic/ct_urban.vmt
materials/models/player/ics/zombielunatic/ct_urban.vtf
materials/models/player/ics/zombielunatic/ct_urban_glass.vmt
materials/models/player/ics/zombielunatic/ct_urban_glass.vtf
materials/models/player/ics/metro_ct/ct_urban_glass.vtf
//zombieterror
models/player/ics/zombieterror_v2/zh_terror001.dx80.vtx
models/player/ics/zombieterror_v2/zh_terror001.dx90.vtx
models/player/ics/zombieterror_v2/zh_terror001.mdl
models/player/ics/zombieterror_v2/zh_terror001.phy
models/player/ics/zombieterror_v2/zh_terror001.sw.vtx
models/player/ics/zombieterror_v2/zh_terror001.vvd
materials/models/player/ics/zombieterror_v2/terrortemp.vmt
materials/models/player/ics/zombieterror_v2/terrortemp.vtf
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  #6  
Old 09-27-2007, 11:20 AM
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oh i saw, theres a readme, now it works.
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  #7  
Old 10-09-2007, 08:20 PM
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Joker,

Forward slashes, not back
models\player\ics\zombieguerilla\t_guerilla.dx80.v tx
models\player\ics\zombieguerilla\t_guerilla.dx90.v tx
models\player\ics\zombieguerilla\t_guerilla.mdl
models\player\ics\zombieguerilla\t_guerilla.phy
models\player\ics\zombieguerilla\t_guerilla.sw.vtx
models\player\ics\zombieguerilla\t_guerilla.vv
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  #8  
Old 11-03-2007, 03:15 PM
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Vcc2cc Vcc2cc is offline
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Totally pissed off. I've spent the past 3 hours trying to get 2 skins to work. Someone tell me if these skins have known errors.

http://www.ics-base.net/css_skins/special_skins.php

I've tried it your way, IcePick, and ICS's readme- but this retard misspelt shit in his own readme and had backslashes instead of frontslashes. I've done EVERYTHING possible but all everyone see's errors for the Pale Guerilla and the SmileyClown models. The ZombieTerror works tho.

Please tell me wtf i did wrong.
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  #9  
Old 12-08-2007, 02:46 PM
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this works on my server for the clown

//Zombie Clown
models/player/ics/zombieclown_v2/terror.dx80.vtx
models/player/ics/zombieclown_v2/terror.dx90.vtx
models/player/ics/zombieclown_v2/terror.mdl
models/player/ics/zombieclown_v2/terror.phy
models/player/ics/zombieclown_v2/terror.sw.vtx
models/player/ics/zombieclown_v2/terror.vvd
materials/models/player/ics/zombieclown_v2/t_phoenix.vmt
materials/models/player/ics/zombieclown_v2/t_phoenix.vtf
materials/models/player/ics/zombieclown_v2/t_phoenix_normal.vmt
materials/models/player/ics/zombieclown_v2/t_phoenix_normal.vtf

//clown models.cfg
models/player/ics/zombieclown_v2/terror
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  #10  
Old 01-08-2008, 08:00 AM
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WakaWaka WakaWaka is offline
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Posts: 5
Default What did i do wrong :'(

What did i do wrong.. this is how it looks only
Alma and Undead work the rest do not

Download.cfg

//Mother Crab

materials/models/player/slow/mothercrab/blackcrab_sheet.vmt
materials/models/player/slow/mothercrab/blackcrab_sheet.vtf
materials/models/player/slow/mothercrab/blackcrab_sheet_normal.vtf
materials/models/player/slow/mothercrab/hairs.vmt
materials/models/player/slow/mothercrab/hairs.vtf
models/player/slow/mothercrab/slow_mothercrab.dx80.vtx
models/player/slow/mothercrab/slow_mothercrab.dx90.vtx
models/player/slow/mothercrab/slow_mothercrab.mdl
models/player/slow/mothercrab/slow_mothercrab.phy
models/player/slow/mothercrab/slow_mothercrab.sw.vtx
models/player/slow/mothercrab/slow_mothercrab.vvd
models/player/slow/mothercrab/slow_mothercrab.xbox.vtx

//Chainsaw

materials/models/player/slow/chainsaw/part1.vmt
materials/models/player/slow/chainsaw/part1.vtf
materials/models/player/slow/chainsaw/part1_normal.vtf
materials/models/player/slow/chainsaw/part2.vmt
materials/models/player/slow/chainsaw/part3.vmt
materials/models/player/slow/chainsaw/part3.vtf
materials/models/player/slow/chainsaw/part3_normal.vtf
materials/models/player/slow/chainsaw/part4.vmt
materials/models/player/slow/chainsaw/part4.vtf
materials/models/player/slow/chainsaw/part4_normal.vtf
materials/models/player/slow/chainsaw/part5.vmt
materials/models/player/slow/chainsaw/part5.vtf
materials/models/player/slow/chainsaw/part5_normal.vtf
materials/models/player/slow/chainsaw/part6.vmt
materials/models/player/slow/chainsaw/part6.vtf
materials/models/player/slow/chainsaw/part6_normal.vtf
models/player/slow/chainsaw/chainsaw.dx80.vtx
models/player/slow/chainsaw/chainsaw.dx90.vtx
models/player/slow/chainsaw/chainsaw.mdl
models/player/slow/chainsaw/chainsaw.phy
models/player/slow/chainsaw/chainsaw.sw.vtx
models/player/slow/chainsaw/chainsaw.vvd
models/player/slow/chainsaw/chainsaw.xbox.vtx
models/player/slow/chainsaw/chainsaw_head.dx80.vtx
models/player/slow/chainsaw/chainsaw_head.dx90.vtx
models/player/slow/chainsaw/chainsaw_head.mdl
models/player/slow/chainsaw/chainsaw_head.phy
models/player/slow/chainsaw/chainsaw_head.sw.vtx
models/player/slow/chainsaw/chainsaw_head.vvd
models/player/slow/chainsaw/chainsaw_head.xbox.vtx
models/player/slow/chainsaw/chainsaw_hs.dx80.vtx
models/player/slow/chainsaw/chainsaw_hs.dx90.vtx
models/player/slow/chainsaw/chainsaw_hs.mdl
models/player/slow/chainsaw/chainsaw_hs.phy
models/player/slow/chainsaw/chainsaw_hs.sw.vtx
models/player/slow/chainsaw/chainsaw_hs.vvd
models/player/slow/chainsaw/chainsaw_hs.xbox.vtx

//Bones

models/player/slow/bones/bones.dx80.vtx
models/player/slow/bones/bones.dx90.vtx
models/player/slow/bones/bones.mdl
models/player/slow/bones/bones.phy
models/player/slow/bones/bones.sw.vtx
models/player/slow/bones/bones.vvd
models/player/slow/bones/bones.xbox.vtx
models/player/slow/bones/bones_head.dx80.vtx
models/player/slow/bones/bones_head.dx90.vtx
models/player/slow/bones/bones_head.mdl
models/player/slow/bones/bones_head.phy
models/player/slow/bones/bones_head.sw.vtx
models/player/slow/bones/bones_head.vvd
models/player/slow/bones/bones_head.xbox.vtx
models/player/slow/bones/bones_hs.dx80.vtx
models/player/slow/bones/bones_hs.dx90.vtx
models/player/slow/bones/bones_hs.mdl
models/player/slow/bones/bones_hs.phy
models/player/slow/bones/bones_hs.sw.vtx
models/player/slow/bones/bones_hs.vvd
models/player/slow/bones/bones_hs.xbox.vtx
materials/models/player/slow/bones/slow_bones.vmt
materials/models/player/slow/bones/slow_bones.vtf
materials/models/player/slow/bones/slow_bones_bump.vtf


//Alma
es_precachemodel models/player/elis/am/alma.mdl
models/player/elis/am/alma.mdl
models/player/elis/am/alma.dx80.vtx
models/player/elis/am/alma.dx90.vtx
models/player/elis/am/alma.phy
models/player/elis/am/alma.sw.vtx
models/player/elis/am/alma.vvd
materials/models/player/elis/am/alma_d.vmt
materials/models/player/elis/am/alma_d.vtf
materials/models/player/elis/am/alma_n.vtf

//Undead
es_precachemodel models/player/elis/ud/undead.mdl
models/player/elis/ud/undead.mdl
models/player/elis/ud/undead.dx80.vtx
models/player/elis/ud/undead.dx90.vtx
models/player/elis/ud/undead.phy
models/player/elis/ud/undead.sw.vtx
models/player/elis/ud/undead.vvd
materials/models/player/elis/ud/zombie01.vmt
materials/models/player/elis/ud/zombie01.vtf
materials/models/player/elis/ud/zombie01_normal.vtf

models.cfg
// If you know of any good zombie player models, please email links to c0ld(-at-)c0ld.net
// All files here are automatically added to the downloadable file list and are precached

models/player/zh/zh_charple001 // Now with comments
models/player/zh/zh_zombie003
models/player/zh/zh_corpse002



//S-LoW's Bones
models/player/slow/bones/bones

//S-LoW's Mothercrab
models/player/slow/mothercrab/slow_mothercrab

//S-Low's Chainsaw
models/player/slow/chainsaw/chainsaw

//Alma
models/player/elis/am/alma

//Undead
models/player/elis/ud/undead


Zombie_classes.cfg
zm_classes"
{
"zombie_speed"
{
"classname" "Bones"
"model" "models/player/slow/bones/bones" // This file should also be added to the models.cfg as normal.
"health" "4000"
"speed" "325"
"jump_height" "0"
"knockback" "4"
}
"zombie_infected"
{
"classname" "MotherCrab"
"model" "models/player/slow/mothercrab/slow_mothercrab" // This file should also be added to the models.cfg as normal.
"health" "4000"
"speed" "325"
"jump_height" "0"
"knockback" "4"
}
"zombie_classic"
{
"classname" "Classic Zombie"
"model" "models/player/zh/zh_zombie003" // This file should also be added to the models.cfg as normal.
"health" "4000"
"speed" "325"
"jump_height" "0"
"knockback" "4"
}
"zombie_crisp"
{
"classname" "Chainsaw"
"model" "models/player/slow/chainsaw/chainsaw" // This file should also be added to the models.cfg as normal.
"health" "4000"
"speed" "325"
"jump_height" "0"
"knockback" "4"
}
"zombie_poison"
{
"classname" "Alma"
"model" "models/player/elis/am/alma" // This file should also be added to the models.cfg as normal.
"health" "4000"
"speed" "325"
"jump_height" "0"
"knockback" "4"
}
"zombie_deformed"
{
"classname" "Undead"
"model" "models/player/elis/ud/undead" // This file should also be added to the models.cfg as normal.
"health" "4000"
"speed" "325"
"jump_height" "0"
"knockback" "4"
}
}
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