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  #1  
Old 05-11-2010, 08:32 PM
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MoOnLiGht MoOnLiGht is offline
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Default CS:S Update will break ZombieMod?

the beta is out now

http://store.steampowered.com/news/3805/

and when the final comes to us all, i think
ZM will no longer work

like on all this updates before -.-

so, C0ld, stop to be inactive please
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  #2  
Old 05-11-2010, 08:54 PM
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Quote:
Originally Posted by MoOnLiGht View Post
the beta is out now

and when the final comes to us all, i think
ZM will no longer work

like on all this updates before -.-

so, C0ld, stop to be inactive please
Seriously This is going to be a sad day. Is there any way we will see this updated? Is c0ld definately afk? :{ Maybe he would consider giving the code to a SM developer to continue?

Any news would be great!

-Adam
[NoobGalore]
  #3  
Old 05-14-2010, 11:40 AM
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C0ld has been notified. He should get back to us shortly. Thank you for your patience.
  #4  
Old 05-14-2010, 02:46 PM
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Awesome, and i would be willing to test Dev builds since i am in the beta.
  #5  
Old 05-14-2010, 05:40 PM
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If an update breaks ZM you have my word there will be a release that day. Is that beta available to download? Is there many changes?
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  #6  
Old 05-14-2010, 05:41 PM
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Ok I'm downloading the beta now I'll see how badly damaged we are
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  #7  
Old 05-14-2010, 06:26 PM
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Awesome!

Just wondering... How are you downloading it?

Arnt there limited beta slots?
  #8  
Old 05-14-2010, 09:44 PM
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Quote:
Originally Posted by icefox View Post
Just wondering... How are you downloading it?

Arnt there limited beta slots?
good question lool

C0ld, if you need a server, i have one installed
i can give you access, just PM me
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  #9  
Old 05-14-2010, 09:50 PM
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Ah nice to hear that you will look for it

Here so you'll get the Beta:

If you want the beta, but don't have it, these are the steps to get it.

Steps:

1. steam://validate/260 - and wait for Steam to fully download the GCF.

2. Use GCF Scape to extract the cstrike_beta folder to the SourceMods folder (located in the SteamApps folder)

3. In the cstrike_beta folder, open GameInfo.txt

Replace:


Code:
SteamAppId 260


with

Code:
SteamAppId 440


You must have TF2.

4. Rename steam.inf to steam_.inf

5. Restart Steam

6. Right click the new game in your Steam menu, click properties, Set Launch Options, add in advanced secuirty options:

Code:
-insecure -secure


7. Enjoy

Steps are similar for setting up a server. Just edit the gameinfo.txt file in the dedicated server.

Achievements work, but are not uploaded to the Steam Cloud - stats are also recorded, but not uploaded.

You can only play on servers that are setup like this. I'm sure there will be some setup.
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Last edited by RapToX : 05-14-2010 at 09:54 PM.
  #10  
Old 05-15-2010, 04:49 PM
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AWESOME! Great news c0ld!! Glad to hear

If you need anything, don't hesitate to ask! servers, space, testers, whatever. We are here to help!

-Adam

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