You're doing wrong. You need to put on downloads.cfg only the Materials, like this:
Code:
// If you know of any good zombie player models, please email links to c0ld(-at-)c0ld.net
materials/models/player/zh/Zombie_Classic_sheet.vmt // Now with comments :)
materials/models/player/zh/corpse1.vmt
materials/models/player/zh/Charple1_sheet.vmt
materials/models/player/zh/TerrorTemp.vmt
materials/vgui/hud/zombiemod/zombie_vision_dx6.vmt
materials/vgui/hud/zombiemod/zombie_vision.vmt
materials/vgui/hud/zombiemod/zombie_vision.vtf
materials/vgui/hud/zombiemod/1024_humans.vmt
materials/vgui/hud/zombiemod/1024_humans.vtf
materials/vgui/hud/zombiemod/1024_zombies.vmt
materials/vgui/hud/zombiemod/1024_zombies.vtf
materials/models/player/lextalionis/zombine/combinesoldiersheet_zombie.vmt
materials/models/player/lextalionis/zombine/combinesoldiersheet_zombie.vtf
materials/models/player/lextalionis/zombine/combinesoldiersheet_zombie_normal.vtf
materials/models/player/lextalionis/zombine/headcrabsheet.vmt
materials/models/player/lextalionis/zombine/t_phoenix.vmt
materials/models/player/elis/fty/001.vmt
materials/models/player/elis/fty/001.vtf
materials/models/player/elis/fty/001_normal.vtf
materials/models/player/elis/gb/eyeball_l.vmt
materials/models/player/elis/gb/eyeball_l.vtf
materials/models/player/elis/gb/eyeball_r.vmt
materials/models/player/elis/gb/eyeball_r.vtf
materials/models/player/elis/gb/goblin_basic.vmt
materials/models/player/elis/gb/goblin_basic.vtf
materials/models/player/elis/gb/goblin_normal.vtf
materials/models/player/elis/ph/ph1.vmt
materials/models/player/elis/ph/ph1.vtf
materials/models/player/elis/ph/ph1_normal.vtf
materials/models/player/elis/ud/zombie01.vmt
materials/models/player/elis/ud/zombie01.vtf
materials/models/player/elis/ud/zombie01_normal.vtf
materials/models/player/elis/uz1/citizen_sheet.vmt
materials/models/player/elis/uz1/citizen_sheet.vtf
materials/models/player/elis/uz1/eric_facemap.vmt
materials/models/player/elis/uz1/eric_facemap.vtf
materials/models/player/elis/uz1/eric_facemap_normal.vtf
materials/models/player/elis/uz1/eyeball_l.vmt
materials/models/player/elis/uz1/eyeball_l.vtf
materials/models/player/elis/uz1/eyeball_r.vmt
materials/models/player/elis/uz1/eyeball_r.vtf
materials/models/player/elis/uz1/mouth.vmt
materials/models/player/elis/uz1/mouth.vtf
materials/models/player/elis/uz2/citizen_sheet.vmt
materials/models/player/elis/uz2/citizen_sheet.vtf
materials/models/player/elis/uz2/eyeball_l.vmt
materials/models/player/elis/uz2/eyeball_l.vtf
materials/models/player/elis/uz2/eyeball_r.vmt
materials/models/player/elis/uz2/eyeball_r.vtf
materials/models/player/elis/uz2/mouth.vmt
materials/models/player/elis/uz2/mouth.vtf
materials/models/player/elis/uz2/ted_facemap.vmt
materials/models/player/elis/uz2/ted_facemap.vtf
materials/models/player/elis/uz2/ted_facemap_normal.vtf
materials/models/player/elis/uz3/citizen_sheet.vmt
materials/models/player/elis/uz3/citizen_sheet.vtf
materials/models/player/elis/uz3/eyeball_l.vmt
materials/models/player/elis/uz3/eyeball_l.vtf
materials/models/player/elis/uz3/eyeball_r.vmt
materials/models/player/elis/uz3/eyeball_r.vtf
materials/models/player/elis/uz3/mouth.vmt
materials/models/player/elis/uz3/mouth.vtf
materials/models/player/elis/uz3/vance_facemap.vmt
materials/models/player/elis/uz3/vance_facemap.vtf
materials/models/player/elis/uz5/citizen_sheet.vmt
materials/models/player/elis/uz5/citizen_sheet.vtf
materials/models/player/elis/uz5/eyeball_l.vmt
materials/models/player/elis/uz5/eyeball_l.vtf
materials/models/player/elis/uz5/eyeball_r.vmt
materials/models/player/elis/uz5/eyeball_r.vtf
materials/models/player/elis/uz5/mouth.vmt
materials/models/player/elis/uz5/mouth.vtf
materials/models/player/elis/uz5/sandro_facemap.vmt
materials/models/player/elis/uz5/sandro_facemap.vtf
materials/models/player/pil/sandro/citizen_sheet.vmt
materials/models/player/pil/sandro/citizen_sheet.vtf
materials/models/player/pil/sandro/eyeball_l.vmt
materials/models/player/pil/sandro/eyeball_l.vtf
materials/models/player/pil/sandro/eyeball_r.vmt
materials/models/player/pil/sandro/eyeball_r.vtf
materials/models/player/pil/sandro/mouth.vmt
materials/models/player/pil/sandro/mouth.vtf
materials/models/player/pil/sandro/sandro_facemap.vmt
materials/models/player/pil/sandro/sandro_facemap.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_1_body.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_1_body.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_1_body_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_1_head.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_1_head.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_1_head_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_1_limbs.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_1_limbs.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_1_limbs_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_2_body.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_2_body.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_2_body_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_2_head.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_2_head.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_2_head_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_2_limbs.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_2_limbs.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_2_limbs_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_3_body.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_3_body.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_3_body_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_3_head.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_3_head.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_3_head_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_3_limbs.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_3_limbs.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_3_limbs_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_4_body.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_4_body.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_4_body_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_4_head.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_4_head.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_4_head_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_4_limbs.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_4_limbs.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_4_limbs_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_5_body.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_5_body.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_5_body_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_5_head.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_5_head.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_5_head_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_5_limbs.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_5_limbs.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_5_limbs_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_1.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_1.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_1_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_2.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_2.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_2_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_3.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_3.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_3_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_4.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_4.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_4_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_5.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_5.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_hat_5_bump.vtf
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_weapon_1.vmt
materials/models/player/slow/amberlyn/re4/villagers/slow_villager_weapon_1.vtf
...
And on models.cfg, u need to put like this:
Code:
// If you know of any good zombie player models, please email links to c0ld(-at-)c0ld.net
// All files here are automatically added to the downloadable file list and are precached
models/player/zh/zh_charple001 // Now with comments :)
models/player/zh/zh_zombie003
models/player/zh/zh_corpse002
models/player/fty/fatty
models/player/gb/goblin
models/player/ph/pyramidhead
models/player/ud/undead
models/player/uz1/uz1
models/player/uz2/uz2
models/player/uz3/uz3
models/player/uz5/uz5
models/player/kuristaja/l4d2/spitter/spitter
models/player/lextalionis/zombine/t_phoenix
models/player/pil/fast_v5/pil_fast_v5
models/player/pil/sandro/sandro
models/player/slow/amberlyn/re4/villagers/slow_1
models/player/slow/amberlyn/re4/villagers/slow_2
models/player/slow/amberlyn/re4/villagers/slow_3
models/player/slow/amberlyn/re4/villagers/slow_4
models/player/slow/amberlyn/re4/villagers/slow_5
models/player/slow/amberlyn/re5/marshland_majinis/slow_1
models/player/slow/amberlyn/re5/marshland_majinis/slow_2
models/player/slow/amberlyn/re5/marshland_majinis/slow_3
models/player/slow/amberlyn/re5/marshland_majinis/slow_4
models/player/slow/amberlyn/re5/marshland_majinis/slow_5
models/player/slow/bloodsucker/slow_bloodsucker
models/player/slow/boom_headshot/slow
models/player/slow/chainsaw/chainsaw
models/player/slow/fallout_3/glowing_one/slow
models/player/slow/l4d/hot_ass_zombie/slow_v2
models/player/slow/miamikorin_zombie_v2/miamikorin_zombie
models/player/techknow/left4dead/smoker
models/player/techknow/zp/z2
If you don't do this, the files aren't be downloaded.
(A question mine, if you put a sound on downloads.cfg, the sounds on the file are downloaded?)